![]() During the mode teams were either the defenders or attackers during the siege of a specific location. Out of the two game modes that were shown off during the beta, Team Objective was by far the more interesting. "If everything goes well upon the full release of Chivalry 2, we could very well be looking at a massive multiplayer hit with players all around the world." No matter how good a player is in this game they usually aren't able to take on a group of other players on their own. If I saw someone carving through my allies I could keep my distance and throw secondary weapons or nearby rocks at them to deal damage, or goad them with a couple of attacks before leading back to a group of three or four friends. I wasn't anywhere near being competent with the complicated combat techniques in Chivalry 2, but I quickly determined ways to bring down skilled fighters. Instead those who survive aren't those who are combat masters, but rather those who are smart and can outthink or outnumber their opponents. Players who are able to employ these mechanics properly can become masters of one on one combat, but what truly makes Chivalry 2 shine is that it is not a one on one combat game. What is really interesting though is that when the player attacks they must move their aiming reticle and body to determine where an attack will land and get past their opponent's guard. To further complicate things, you also have the ability to use mechanics like riposting and parrying to turn the tables on your enemies.īecome A Master of One on One Combat (or Don't) Storming a castle is a chaotic mess of blood stains and flying limbs. The player can also charge each of these attacks up for a heavy swing though, and use a special heavy attack that is dependent on the class that is being played as. ![]() At first this is simple enough with the basic attacks of swinging your weapon across, swinging over your head, or thrusting. The combat mechanics can be as complicated or simple as the player wants them to be since Chivalry 2 gives them so many options. Once players respawn or break away from this first skirmish they can then begin playing with a little more strategy.Ĭombat is incredibly fascinating in this game because you are given a lot of control over how exactly to attack and defend against enemies. This makes the opening moments of a match chaotic and brutal, and typically both sides will suffer pretty heavy losses in the opening moments. Whether playing Team Deathmatch or Team Objective, both modes begin with players on opposing sides staring each other down and then rushing to meet each other in battle. Matches in Chivalry 2 are reminiscent of the many sieges and skirmishes that are shown off in the likes of Game of Thrones and just as gory. Hack and Slash Your Way To Victory Protecting The Heir at the end of a siege becomes incredibly important.Ĭhivalry 2 is a medieval combat simulator that takes its inspiration from movies and TV shows that feature large scale medieval battles. With some final polish and additional maps, Chivalry 2 may wind up being the next big thing in multiplayer combat games. Additionally there wasn't enough time for me to test out all of the different weapons and classes properly, but the small amount of content that has already been shown off is extremely promising. The beta was fairly limited in scope, so we were only able to test out a few different maps and game modes at this time. Over the weekend I was given the opportunity to check out Torn Banner's closed beta version of Chivalry 2, and it was frankly one of the most exhilarating multiplayer experiences I have ever had. They don't take long to hack me to pieces, and once again I have been brutally murdered in Chivalry 2. ![]() After a few moments of this I look up to realize that all of my comrades are either dead or have retreated, and I am now surrounded by nearly ten of my enemies. I keep pushing forward along the beach hacking and slashing at anything that moves. I swing my weapon at any man I can see, and I can only hope that I am killing foe rather than friend. Before I know it my allies and I are sprinting full force towards the enemy with our weapons raised, and within moments the two sides have crashed together in cacophony of clanging metal and screams of agony. I look forward to see dozens of enemy soldiers lining up along the beach and grip my trusty polearm in anticipation. I stand on the shores of Lionspire alongside my brothers in arms, while our commander riles us up with an impassioned speech about the battle that lie ahead of us.
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