![]() Lots of ammo can be found in the wild, in cabinets, trash cans, drawers, and cupboards. It is crucial to solving some cases and surviving. A little bit of ammo, as well as crafting materials, are given to you when completing cases. Secondly, it’s worth noting that in The Sinking City the only available currency is ammo. Additionally, if the light above a door is on, that’s where you need to go. H-looking symbols are more easily spotted by entering Mind’s Eye. Evidence tied to locations is indicated by a compass icon. When you get close to the investigation scene, look for doors with an H-looking symbol on it. Check the Guide for all Archive Searches Locations and Solutions to find out which criteria you need for the cases tied to the trophies. Once you have a location, the trick to quickly find it is to pin the location using the Casebook so that it always shows in the upper right-hand corner of your screen and then place a custom marker on the main map on the street you need to reach using. Depending on the information you need, you may have to consult the archives of different locations, such as the Police Station, Oakmont Chronicles HQs, the City Hall, or the Library. Most of the time, archive searches lead to the location of your next investigation scene or to the street address of a suspect. In the archive interface, you need to select the piece of evidence you wish to investigate, then choose three search criteria for relevant information. Check the Guide for All Retrocognition Solutions. In the Casebook evidence may have a hint icon indicating you need to do some archive research. Sometimes you have to reconstruct how events unfolded on a given crime scene and to do so you have to use Charles’s Retrocognition skill and number the events in the right order. This means that sometimes finding all clues is not required. Au contraire, a yellow lens signifies that the key evidence to continue the investigation has been collected. When you’ve collected all of the available evidence, the investigation scene will be marked with a green lens on the map. Sometimes to move to the next part of the case, you need to collect ALL of the evidence available at a given investigation scene. For the trophies, what matters is what dialogue line you pick. What you choose in the Mind Palace doesn’t affect the choice-related trophies at all. For choice-related cases, you can choose how you want to end the case by selecting a pathway in the Mind Palace. As you collect evidence, you will use the Mind Palace in the game menu to piece clues together and make inferences, something you need to go through to complete cases. To begin with, let’s spend some words on the investigation system in this game: whenever you work on a case, evidence will be progressively added to your Casebook, which contains key information related to all the different types of cases the game sports. Follow the Roadmap to focus exactly on which ones are needed. To get the Platinum, you don’t need to complete all the cases the game has to offer. You will also need to make a manual save when you reach the Altar at the end of the final case called “Into the Depths” to unlock the trophies of the three different endings in one playthrough, not tied to the choices you’ve made throughout the game. Follow the guide with thoroughness to learn exactly where you need to make manual saves to unlock all of the trophies pertaining to moral choices. However, thanks to the built-in manual save feature (three slots), you can unlock the Platinum in one single playthrough by making smart use of said system. Speaking of trophies, the game has many missable ones. As Charles is plagued by unnerving visions making him more and more insane, it is up to the player to put pieces of evidence together and solve each case by taking advantage of the open investigation system the game features. ![]() Upon your arrival in the fictional city of Oakmont, Massachusetts, you are asked to investigate a mysterious flood inundating the city, in the hopes of shedding light on the darkness that has seized the place and corrupted the minds of the inhabitants, including yours. Reed, an investigator in the 1920s United States. ![]() In this new type of adventure, you take on the role of Charles W. Welcome to The Sinking City Trophy Guide! The Sinking City is an action and investigation game set in an open world inspired by the universe of H.P.
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