![]() Because clearly, this is a super-important control to get right or else gamers just won’t have the full “dice-rolling” experience? As a result here’s an (admittedly exaggerated) example of what could happen to you: Then you flick the right stick to roll the dice. On the XBox 360, the left stick controls where you start the dice from. Let’s be honest for a second: this is ridiculous. ![]() The developers of The Witcher 2, ever looking to create realism in their world of dragons and magic, made it possible to roll your dice off the board. If you’re rolling dice on a board in the real world, there is always a chance that the dice will end up off the board. I touched on irritating realism in my article on MLB 2K12 animations, and I’m starting to really dislike realism in games, which is weird. Even if they didn’t miss the tutorial, they may forget. So here’s usability tip #1: if you’re making up a game within a game, make sure to always include a way for the player to learn the rules. Not even an on-screen “how to play” guide. I missed this guy, and as a result there’s no other way to hear the tutorial. Unfortunately, this one is completely missable – there’s a character in the opening act of the game that will give the rundown on how to play. Like all good minigames, there needs to be some introduction to get the player up to speed with what’s going on. My first beef with the dice poker minigame in The Witcher 2 is the tutorial. Here are five ways that dice poker in The Witcher 2 has an absolutely terrible interface. For such a simple concept, it somehow manages to get nearly everything wrong. It features, among other things, a little dice poker minigame that lets you earn credits (Orens in this game) by beating your friends. But onto business – the most recent game I’ve been playing is The Witcher 2: Assassins of Kings for the XBox 360. ![]() Yakuza 4 might be the king of minigames, and it has no shortage of ways to separate you from your hard-earned cash. Gambling minigames are relatively common in any game that has you amassing a fortune. Final Fantasy actually has a long history of random minigames that can suck up a lot of your time while not really having anything to do with saving the world. Probably my favorite was the Triple Triad game back in Final Fantasy VIII – a simple collectable card game, but oh-so addicting. There have been a lot of classic minigames over the years that introduce really random tiny games into otherwise unrelated titles. It does not store any personal data.Ah, minigames in RPGs. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly.
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